Hello! My name is Caroline, and I'm a student at Stanford concurrently pursuing an M.S. in Computer Science with a depth in Artificial Intelligence ('20) and a B.S. in Symbolic Systems with an individually designed concentration in Ethics of Technology ('19). I love both computer science and the humanities – you'll often find me either hacking the night away, whether in my room or at a hackathon (I've been to 11 so far), or staying up talking about ethics in the lounge of my dorm. I also care deeply about promoting diversity in tech – on campus, I've been involved on the executive teams of Girls Teaching Girls to Code and Women in Computer Science.
When I'm not coding, I enjoy talking late into the night with friends, listening to prog rock, going out dancing (swing, tango, and waltz are a few of my favorites), and testing my friends' emmental roquefortitude by krafting cheesy puns.
M.S. Computer Science (Artificial Intelligence Depth) • September 2018 - June 2020
Relevant Coursework: Natural Language Understanding • Artificial Intelligence
B.S. Symbolic Systems • September 2015 - June 2019 • GPA: 3.988
Symbolic Systems includes coursework in Departments of Computer Science, Linguistics, Psychology, and Philosophy.
Relevant Coursework: From Languages to Information (Natural Language Processing) • Computers, Ethics, and Public Policy • Programming Abstractions in C++ • Mathematical Foundations of Computing • Computer Organization and Systems • Probability for Computer Scientists • Introduction to Machine Learning • Using Tech for Good • Gender in Tech
Software Engineering Intern • June 2018 - Present
I am developing a new feature for Google Assistant on speakers such as the Google Home using natural language understanding with C++.
Virtual Reality Developer • September 2017 - June 2018
I developed virtual worlds in Unity and Vizard using C# and Python. In particular, I programmed an immersive 360° video experience run at the Tech Museum with Unity and developed new features for the Stanford Ocean Acidification Experience.
Engineering Practicum Intern • June 2017 - September 2017
Microsoft Student Partner • September 2016 - May 2017
As one of Stanford's MSPs, I organized monthly workshops for students on developing with Microsoft technologies. I was one of 7 out of 148 MSPs nationwide to organize a workshop for 100+ students. Additionally, I taught Hour of Code at various Microsoft outreach events to 100+ elementary school children.
Executive Lead • June 2017 - June 2018
Outreach Team Member & Webmaster • May 2016 - May 2017
I taught a new program of weekly Java workshops for girls at a local underserved middle school and coordinated the high school liaison program, which involved launching a hackathon series for high school girls. Additionally, I regularly updated, maintained, and created new pages for the organization website with HTML & CSS.
Code Camp Mentor • February 2016 - April 2016
I taught introductory web development to 60+ high school girls, developing a basic personal website starter code kit with HTML & CSS for the curriculum materials.
HackOverflow Co-Chair • June 2017 - June 2018
I co-led organizing efforts for HackOverflow, WiCS' annual hackathon.
HackOverflow Organizer • January 2017 - May 2017
I worked primarily on programming-related initiatives such as developing Android and web development starter code kits for beginner programmers, as well as building and maintaining the HackOverflow website with HTML & CSS. Additionally, I handled logistics for various tasks (judging, event closing, etc.) on the day of the hackathon.
Peer Counselor • March 2017 - Present
For 3 hours per week, I counsel students by phone and in person on a wide variety of personal and interpersonal issues, particularly around mental health on campus.
CS 50: Using Tech for Good • September 2017 - December 2017
HackOverflow 2016 • April 2016
I developed the entirety of a text-based escape-the-room puzzle game for Android.
The app won the Best Overall and Women in Computer Science prizes at HackOverflow, as well as 2nd place in the She++ April Online Challenge ("Build a game that would keep you entertained all day"), which was judged by Microsoft.
Non-technical: Experienced with peer counseling, public speaking, and teaching. Proficient in Spanish.